![]() It seems only certain Immortals are being selected for the after-match Spotlight. Yes, we will work to improve our desertion penalties and the function to join matches mid-game in our official release. Will there be improvements for players who receive penalties from leaving the match due to crashes and other unintentional leaves? ![]() Will there be game modes that involve less players in a match? Less than 16vs16?įor now, we are focusing on 16vs16 gameplay. In our official release, the conditions that affect the rank points may also be different from this global beta. ![]() Yes, unranked matching mode is under preparations. Will there be an unranked matchmaking option? We are continuously trying our best to find the right balance between not ruining the gameplay experience and shortening our queue times. Lowering the queue times may lower the matchmaking quality due to the inclusion of testers of different network environments and tiers. If it cannot search for enough players that meet these conditions, it broadens its search spectrum to include a wider pool of players with different network conditions, tier, and etc. When a squad searches for a match, it looks for more skilled opponents than when queued for solo play. The matching system searches for groups with similar wins/losses, achievements, and rank points.
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